Investigation on Augmented Reality

Augmented Reality in Real Life


This investigation was displayed as an exhibit of speculative augmented reality projects and is the collectively designed final project for the "New Information Environments" studio led by Assistant Professor of Graphic Design Deborah Littlejohn.


The Microsoft HoloLens and Google Glass projects have recently raised the profile of augmented reality (AR), an emerging technology that blends the boundaries between the physical and virtual by augmenting a view of the world with other real-time sensory data. The designs from this studio illustrate the full potential of this technology by showing us how augmented reality could become a part of our everyday lives in the very near future. 


This multimodal exhibit was deployed in two spaces at the Hunt Library. This was a glimpse into the augmented future through seven different AR scenarios. The adjacent Tech Showcase allowed for a hands-on experience with the technology through a live demonstration of a student-made AR application.


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Learning with Touchable Holograms

by Brandy Luce

This investigation explores AR in the classroom to provide virtual manipulatives to encourage learning. A holographic surface providing information and vivid projections allows students to interact with components to solve problems individually or with others.


“How can students use AR in collaborative groups to evaluate complex problems?”



The goal of this project was to understand
and practice the relationship between form, information, interface, and physical space.


How can information be displayed and
over-layed in the physical space?


How can information interact with real objects?


How can the users access and collaborate with context-dependent information?
















Tech Showcase of AR application by Scott Reinhard and Payod Panda.





















Resting Screen of AR exhibit by Brandy Luce and Nida Abdullah.


"When students work at a table, the space between them is used for sharing communication cues such as gaze, gesture, and nonverbal behaviors. If the people are talking about objects on the table, then the task-space is a subset of the communication space. The collaborators can see each other and the shared communication cues at the same time as the objects they are discussing." – Mark Billinghurst

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